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1. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
I think those changes are very good, but after reading the Comments i saw much doubt about the Fact, that the Fuel Block are Racial. So i don't know, but i would like to propose to Split the Fuel Blocks in 2 parts: the Fuel Blocks, and the Fuel Ro...
- by Arvella Kadori - at 2011.11.08 11:26:00
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2. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
Usually it works like that: 1. Improvement 2. ??? 3. PROFIT! But much stuff you CCCP produced this Year is working like this: 1. Fail-"I-needz-moar-Money"-Idea 2. ??? 3. LOSING PLAYERBASE! And if you're continue with doing those awfull Idea's...
- by Arvella Kadori - at 2011.06.17 09:14:00
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3. Cargo Container BOMB - in Player Features and Ideas Discussion [original thread]
Edited by: Arvella Kadori on 24/01/2011 12:05:23 Nice Idea, But you guys think to much in the "Minmatar-Style" i mean you are talking about an Bomb in an Container, an explosive Charge wich causes AOE-Damage when someone open it. Think more C...
- by Arvella Kadori - at 2011.01.24 12:04:00
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4. More Tournaments - in Player Features and Ideas Discussion [original thread]
True. EVE needs more Tournaments, but not only Alliance-Tournaments, some smaller Tournaments would be nice too. Personally i would like to implement a new Type of Contract ingame. They should be called Tournament Contracts. I don't want to Hijack...
- by Arvella Kadori - at 2011.01.24 10:00:00
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5. Idea for Tournaments - in Player Features and Ideas Discussion [original thread]
Hi there, First: TL;DR It's about implementing Contracts for a Tournament-style Solar-system and peron limited kill-system I would like to suggest a new Type of Contracts called "Tournament Contracts" They can be open for all corps/Alliances b...
- by Arvella Kadori - at 2011.01.24 09:58:00
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6. PI Idea - in Player Features and Ideas Discussion [original thread]
o/ guys, I want to propose a new Command center for Corporations. No read further it's not the "yay-more-colonies-for-more-profit" proposal, it's more about connecting players on the same Planet. Now to my Idea: The new CC is unable to build E...
- by Arvella Kadori - at 2010.11.27 09:24:00
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7. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
Originally by: Andrejs L Originally by: CCP Abathur While I do not know exactly what is being done, the last time I spoke to someone in graphics I was assured that this is being addressed and that the end result will be "more bet...
- by Arvella Kadori - at 2010.11.11 13:53:00
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8. New ship - in Player Features and Ideas Discussion [original thread]
uhm man you're probably 3-4 Weeks to late for that, the Contest from deviantart is already closed and the 15 finalists are already choosed. Btw. to find the Rules specs etc. you just had to click on the advert for the Contest... But for you, here...
- by Arvella Kadori - at 2010.10.24 14:29:00
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9. Navy ships design - in Player Features and Ideas Discussion [original thread]
Edited by: Arvella Kadori on 19/07/2010 20:33:26 True. Well it's just my opinion, but this game play's in space right? so what the hell did some Navy-Ships got Woodland-camo on them? are there some hidden Space-Forests in wich they can hide th...
- by Arvella Kadori - at 2010.07.19 20:32:00
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10. Needed graphics upgrade - in Player Features and Ideas Discussion [original thread]
New weapon-effects like turrets and especially the Missiles/Torps would be simply great, but CCP don't make visible launchers, the discussed this much times and if you look on some ships like the Dreads (Naglfar, Phoenix), you see that the Ship Mo...
- by Arvella Kadori - at 2010.07.19 20:18:00
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11. Proposal for New Corplogo-Item - in Player Features and Ideas Discussion [original thread]
Originally by: Party Scout That looks pretty cool, but I kind of like the new one :P I would prefer if CCP just adds more logos, instead of changing the old ones. Changing old ones will affect people that like those icons. Simply adding ...
- by Arvella Kadori - at 2010.07.16 17:40:00
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12. Proposal for New Corplogo-Item - in Player Features and Ideas Discussion [original thread]
o/ there Since Tyrannis, some of the Corplogo's simply doesn't match the feeling of the old ones, i already wrote some Threads with the question if the old ones, can stay with Tyrannis. Well this time i don't try this and simply give an example (...
- by Arvella Kadori - at 2010.07.15 18:36:00
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13. Commonly Proposed Ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Arvella Kadori on 12/06/2010 23:32:30 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329203 The Starter had the Idea to Reimplement the old Cyno and Jump-Effects. I think too, that the Cyno-Jumps should look Epic and ...
- by Arvella Kadori - at 2010.06.12 23:27:00
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14. Can we PLEASE have the old gate and cyno jump graphics back? - in Player Features and Ideas Discussion [original thread]
Edited by: Arvella Kadori on 12/06/2010 23:02:13 Friendly Bump! He's 100% Right maybe you let the Stargate-Animation if it's too hard to split Effects between Wormhole-gates and Star-gates. BUT please CCP Change the Cyno-Jump-effects to the o...
- by Arvella Kadori - at 2010.06.12 23:00:00
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15. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
PI is simply awesome, but atm i've got a litte prob: I selected yesterday a deposit with the Runtime of 23 Hours for most of my extractors to change it today when i'm back home on the 30min-Deposits (for better efficiency)but that Deposit got some...
- by Arvella Kadori - at 2010.06.09 14:44:00
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16. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
PI is simply awesome. But now CCP should delete all NPC-POS-Selling Orders to give the PI-Materials a real worth, Traders real wealth and Producers real Work. ;) But whatever, good stuff guys, good stuff....
- by Arvella Kadori - at 2010.06.08 18:56:00
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17. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
My review on Tyrannis: Scorp-Model is nice, PI - well not deployed, My agent's giving me more missions in a 4-system-away-Lowsec - FAIL New Corplogo's Absolute FAIL I have to change my Corplogo to something else to get a nearly accepable Logo......
- by Arvella Kadori - at 2010.05.28 18:59:00
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18. Idea: EMP and new Destroyers - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever nobody said your rapier can counter a falcon. but a ship with damps could counter it. or your own ECM. or ... how about just kill it? How i Said you have to make a decision betwen killin/counter the suppor...
- by Arvella Kadori - at 2010.05.13 17:56:00
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19. Idea: EMP and new Destroyers - in Player Features and Ideas Discussion [original thread]
Edited by: Arvella Kadori on 13/05/2010 17:48:12 Originally by: darius mclever ECM Burst and lock breaker bombs? also you can counter enemy ewar already with your own ewar. like jamming or sensor damps. Both are Area-Effect-Module...
- by Arvella Kadori - at 2010.05.13 17:40:00
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20. Idea: EMP and new Destroyers - in Player Features and Ideas Discussion [original thread]
Hi, Let's Think about implement EMP as Electronic Warfare in the Game. First off: EMP should be an "Anti-EW and Logistics Weapon" for Interrupt Falcons, Interceptors and some Enemie Key-ships from doing their Job. The EMP should have following At...
- by Arvella Kadori - at 2010.05.13 16:43:00
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